Thinking in 3D: A Conference on VR
On December 12th-13th, 2020, Project Tech Conferences Ottawa held its first virtual conference titled “Thinking in 3D: A Conference on VR”.
This conference highlighted the importance of VR in the various aspects of our life. Through three amazing guest speakers, as well as a tech demonstration, spread out throughout the two days, attendees were able to gain insight into what developments were made in the field.
Keynote speaker 1
Professor Anil Somayaji
Our first speaker, Professor Somayaji, delivered a talk on operating systems titled ‘Process Confinement & Beyond.’
Professor Somayaji is a researcher and associate professor at the Carleton University. He specializes in computer modelling and computer security. His early work focused intently on the human immune system’s defense mechanisms and how these biological qualities could be replicated to improve computer software. His more recent research delves into the importance of diversity in software. His work aims to explain how this is a strategy different from standard address space layout randomization and how it should be integrated into new software.
Keynote speaker 2
Afterwards our second speaker, Matt Thomas from SimWave Consulting, gave a presentation on the uses of VR for training in various industries. He then provided a quick demonstration of one of his projects.
Matt is the Head of Business Development at SimWave Consulting. He began with the company at its inception, with its early roots of developing mobile apps for consumer use. Since then Matt has guided the company to grow into the immersive digital software house that it is today. Matt focuses on developing the day to day business with new and existing clients, project management, marketing, and more. He takes pride in his ability to build long lasting relationships with clients and partners that have lasted year.
Keynote speaker 3
On the second day of our
conference, the attendees enjoyed an insightful talk from our third speaker, Jonathan Gagne, the CEO of Masterpiece Studio. His presentation was titled ‘Changing the World with VR’ and focused on how technology can help people change the world.
Jonathan Gagne is the CEO of Masterpiece Studio with a mission to give all creatives the power to easily transform their thoughts into 3D content. He’s a startup mentor with over 20 awards in business, engineering, and scientific research. He graduated at the top of Carleton University for work in computational models of creativity and has the highest Canadian research award at the University of Waterloo for work in machine learning, image processing, and motion capture. At Masterpiece Studio, he’s leading a talented team using 3D modeling, VR, and machine learning to make creating 3D content fast and effortless.
Dr. Lisa Sheehy
To close off the final day of our conference, we welcomed Dr. Lisa Sheehy to deliver a Tech Demo on the clinical applications of VR.
Dr. Sheehy is a researcher at the Bruyère Research Institute. Her research focuses on the use of technology for rehabilitation. In particular, she has studied the use of virtual reality/exergaming for inpatient rehabilitation and in-home rehabilitation after stroke. She has also implemented a knowledge translation framework to teach exergaming to stroke therapists across Canada.
With that, Thinking in 3D: A Conference on VR, came to end. Thank you to everyone who came out and supported our event!